#include <ansi.h>
inherit SMART_NPC;
void restrict_move();
 
void create()
{
        set_name("黄犬弟子", ({ "huangquan dizi", "dizi"}) );
        set("title",WHT"西方神教 "NOR);
        set("gender", "男性" );
        set("group", "demon");
        set("age", 22);
        set("long", "
西方神教复现江湖，天地人三长老，四金刚，金银铜铁锡五护卫。
又分白鸽、灰狼、黄犬，三个分舵。“黄犬”负责追踪：“灰狼”
负责搏杀：“白鸽”的任务，就是负责刺探传递各路的消息。\n");
        set("combat_exp", 2000000);
        set("attitude", "friendly");
        
		set("chat_chance_combat", 100);
    	set("chat_msg_combat", ({
	     	(: auto_smart_fight(30) :),
        }) );
        
		set("chat_chance", 1);
		set("chat_msg", ({
			"黄犬弟子警惕地察看着四周的动静。\n",
			(: random_move :)
		}) );
		
		setup();
		auto_npc_setup("wang",200,150,1,"/obj/weapon/","fighter_w","fumostaff",1);
		carry_object("/obj/armor/cloth",([	
	   				"name":  "黄色教服",
    				"long": "西方神教教众的服饰。\n",
    	]))->wear();
}
